Labyrinth: Rotten Area

Silent Hill 2 Remake Walkthrough

Wikithrough guide for Labyrinth: Rotten Area area of the Silent Hill 2 Remake.

1. Goo up the stairs and keep going forward until you see three doors in front of you.
2. Right and front doors are locked. Go inside the left door.
Silent Hill 2 Remake Walkthrough - Labyrinth: Rotten Area - Three Doors
3. Keep going to your right until you open a door to a room with a cage in the ceiling.
4. Save the game and enter the door next to save point.
5. Keep going and when you see three ways, go inside the middle one.
6. Go inside the door in front of you and go through the broken wall.
7. There is a hole on the wall in your right. Put your hand in it and pick up the Lighter Wick.
Silent Hill 2 Remake Walkthrough - Labyrinth: Rotten Area - Lighter Wick
8. Unlock the door in the little room on your left.
9. Keep going to your right until you see a door and a monster inside the room.
10. Go inside the door on your right and pick up the Iron Key from the desk in front of you.
11. Get out of the room and continue your way to your right.
12. Unlock the door and keep going to your right and go left on your next two way path.
13. Entering the room, kill the three monsters in there and then push the cart to your right and forward under the window in front of you.
Silent Hill 2 Remake Walkthrough - Labyrinth: Rotten Area
14. Climb up the window and pick up the Lighter Gas from the refrigerator in the kitchen.
15. Open the door and push the closet.
16. Crawl through the hole and keep going to your right.
17. Inside the next hall, unlock the door in your right with Iron key and go through the broken wall.
18. Rotate the valve front of you and then come back through the broken wall.
19. Pick up the Broken Lighter from the drained bath tub.
Silent Hill 2 Remake Walkthrough - Labyrinth: Rotten Area - Broken Lighter
20. Go back the door on your left and keep going right until you are in the room with the cage and three open doors again.
21. Combine Lighter Gas + Lighter Wick + Broken Lighter and use it on the Cage's anchor.
22. Jump through the hole that cage created in middle of the room.
23. Open the door in front of you to be in the room with Rotating Cube again.

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